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Combat Power or CP is the overall measured strength of any Pokémon.[1]

Combat Power is derived from a Pokémon's level and base stats, both of which are hidden, as well as Individual Values, which can be viewed by the player.

Details[]

CP arc

Combat Power arc meter in Pokémon summary page

When catching Pokémon, CP is either directly displayed, or three question marks may show (???) if its CP is higher than any of already captured Pokémon in Trainer's collection. CP and the difficulty of catching a Pokémon is usually correlated, although this also depends on the species in question.

The higher the level a Trainer is, the higher the CP of a Pokémon can be. Trainer can power up their Pokémon up to ten levels above current Trainer Level. Wild Pokémon caught will also have higher CP as the Trainer levels up. Once the Trainer has reached Level 30, the CP ceiling for wild Pokémon is capped at level 35. A similar cap for Pokémon hatched from Eggs is reached at Trainer Level 20.

The arc above a Pokémon on its summary page indicates how high its CP is relative to its CP potential with a dot. For example, a dot on the arc of a Pokémon at its lowest CP level would be all the way to the left, while dot on the arc of a Pokémon at the maximum level at Trainer Level would be all the way to the right.

However, this arc scale is rather logarithmic than linear, as from a perspective of a Level 30 player, a level 10 Pokémon would have the dot roughly in the middle, while further powering up Pokémon to the same level as Trainer's one would move the dot only for a short distance.

Individual Values[]

Appraisal 100

It is possible to check IVs using Pokémon Appraisal

Individual Values or IVs can determine if a Pokémon is stronger in battle than another Pokémon of the same species, as they are unique to each Pokémon obtained.

They have a range from 0 to 15. The 3 Individual Values are:

  • Attack – determines how much damage the Pokémon does in battle, and also has the highest influence on CP.
  • Defense – determines how much damage the Pokémon can receive in battle, and also has an influence on CP.
  • Stamina – mainly determines HP of Pokémon and also CP levels of the Pokémon.

Pokémon Appraisal allows Trainer to check them. Each Pokémon species has base stats. The base stats are the lowest possible IV for that species. If a Pokémon's stats matches the base value, they are considered to have an IV of zero.

There are external tools, such as Pokémon IV Calculator to help Trainer determine its chance of having "perfect" IVs.

Relationship with obtain methods[]

Pokémon obtained from different methods have IV floors, which mean all three values are not lower than a certain number. This is likely to make those obtain methods more rewarding.

Some methods include a set CP level of Pokémon given. Therefore, certain IV (especially maximum and minimum) can be interpreted by simply checking the CP value.

Method IV floors CP level
Wild 0
4 (weather boost)
From 1 to Trainer level until 30
+5 (weather boost)
Pokémon Eggs 10 Trainer level until 20
Raid Battle 10 (regular)
6 (shadow)
20
25 (weather boost)
Research tasks 10 15
Team GO Rocket Grunts and Leaders 0
4 (weather boost)
8
13 (weather boost)
Giovanni 6 8
13 (weather boost)
GO Battle League 10 20
Trading 1 (Good Friends)
2 (Great Friends)
3 (Ultra Friends)
5 (Best Friends)
12 (Lucky Trade)
If trading to a lower level Trainer, Pokémon level is decreased to recipient's level + 2.

Pokémon from GO Snapshot are treated as wild Pokémon, but they cannot be weather boosted.

Combat Power formula[]

The following mathematics formula is used for Combat Power of Pokémon

As it can be seen, Combat Power is heavily based on a Base Stats, Individual Values and Level Scalar.

Where Level Scalar depends on level of Pokémon and it has following values for each level:

LVL Scalar LVL Scalar LVL Scalar LVL Scalar LVL Scalar
1.0 0.094000000 11.0 0.443107550 21.0 0.612157290 31.0 0.737769480 41.0 0.795300010
1.5 0.135137432 11.5 0.453059958 21.5 0.619399365 31.5 0.740785574 41.5 0.79780392
2.0 0.166397870 12.0 0.462798390 22.0 0.626567130 32.0 0.743789430 42.0 0.800300010
2.5 0.192650919 12.5 0.472336083 22.5 0.633644533 32.5 0.746781211 42.5 0.80280389
3.0 0.215732470 13.0 0.481684950 23.0 0.640652950 33.0 0.749761040 43.0 0.805300010
3.5 0.236572661 13.5 0.490855800 23.5 0.6475809666 33.5 0.752729087 43.5 0.80780387
4.0 0.255720050 14.0 0.499858440 24.0 0.654435630 34.0 0.755685510 44.0 0.810300010
4.5 0.273530381 14.5 0.508701765 24.5 0.661214806 34.5 0.758630378 44.5 0.81280384
5.0 0.290249880 15.0 0.517393950 25.0 0.667934000 35.0 0.761563840 45.0 0.815300010
5.5 0.306057377 15.5 0.525942511 25.5 0.674577537 35.5 0.764486065 45.5 0.81780382
6.0 0.321087600 16.0 0.534354330 26.0 0.681164920 36.0 0.767397170 46.0 0.820300010
6.5 0.335445036 16.5 0.542635767 26.5 0.687680648 36.5 0.770297266 46.5 0.8228038
7.0 0.349212680 17.0 0.550792690 27.0 0.694143650 37.0 0.773186500 47.0 0.825300010
7.5 0.362457751 17.5 0.558830576 27.5 0.700538673 37.5 0.776064962 47.5 0.82780378
8.0 0.375235590 18.0 0.566754520 28.0 0.706884210 38.0 0.778932750 48.0 0.830300010
8.5 0.387592406 18.5 0.574569153 28.5 0.713164996 38.5 0.781790055 48.5 0.83280375
9.0 0.399567280 19.0 0.582278910 29.0 0.719399090 39.0 0.784636970 49.0 0.835300010
9.5 0.411193551 19.5 0.589887917 29.5 0.725571552 39.5 0.787473578 49.5 0.83780373
10.0 0.422500010 20.0 0.597400010 30.0 0.731700000 40.0 0.790300010 50.0 0.840300010
10.5 0.432926419 20.5 0.604818814 30.5 0.734741009 40.5 0.79280394 50.5 0.84280371
51.0? 0.845300010

References[]

  1. What are Combat Power (CP) and Hit Points (HP)?. Niantic Helpshift. Retrieved on 2020-08-29.

External links[]

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