Evolution

Evolution is a game mechanic that allows Trainer to make Pokémon stronger and more advanced by feeding it with certain amounts of Candy. Evolved Pokémon generally has higher CP and HP, usually making them a more valuable for battles.

Evolving Pokémon
To evolve Pokémon, player needs to:
 * 1) select a Pokémon to evolve from their Pokémon collection page [[file:White Button Pokemon.png|30px|link=]]
 * 2) in Pokémon's summary page tap on the Evolve button.

Evolution costs
Every Pokémon that can evolve requires certain amounts of Candy to be evolved. There are some other Pokémon that require Evolution Items, special actions, Lure Modules, or actions performed as Buddy Pokémon.

Candy
There are several patterns for Candy costs regarding the number of members of each Pokémon family.
 * The most common patterns for evolution families:
 * When Pokémon have only two stages of evolution in its family, a second form costs 50 Candies to evolve from a first one.
 * When Pokémon have three stages of evolution in its family, a second form costs 25 Candies to evolve from a first one, and a third form costs 100 Candies to evolve from second one.
 * Patterns for evolution families which Baby Pokémon were added to:
 * When Pokémon has Baby Pokémon introduced that makes its one-stage Pokémon family a two-stage one. A second form costs 50 Candies to evolve from a first one (Baby Pokémon).
 * When Pokémon has Baby Pokémon introduced that makes its two-stage Pokémon family a three-stage one. A second form costs 25 Candies to evolve from a first one (Baby Pokémon) and third form costs 50 Candies to evolve from a second one.
 * Only exception here is Marill family, as the costs of evolution into Azumarill from Marill and Marill from Azurill are 25 Candies each.
 * Patterns for evolution families which trade evolutions were added:
 * When Pokémon is part of two-stage evolution family, a second form costs 200 Candies to evolve from an untraded first one.
 * When Pokémon is part of three-stage evolution family, a second form costs 50 Candies to evolve from a first one regardless of if it has been traded, and a third form costs 200 Candies to evolve from a second one that has never previously been traded.
 * Three-stage evolution families with trade evolutions that existed in game prior to the introduction of trade evolutions (Machop, Abra, Geodude, and Gastly families) maintain their previous Candy evolution costs: a second form still only costs 25 Candies to evolve from a first one regardless of it has been traded, and a third form still only costs 100 Candies to evolve from second one that has never previously been traded.
 * Patterns for evolution families of the most common Pokémon:
 * When Pokémon is part of two-stage evolution family, a second form costs 25 Candies to evolve from a first one.
 * It applies to common Pokémon such as Rattata and Sentret and Pokémon that have branched evolution families such as Eevee and Tyrogue.
 * When Pokémon is part of three-stage evolution family, a second form costs 12 Candies to evolve from a first one, and a third form costs 50 Candies to evolve from a second one.
 * It applies to six Pokémon families: Weedle, Caterpie, Pidgey, Wurmple, Whismur and Pidove.
 * Patterns for special evolution family:
 * Being a part of two stage Pokémon family, Magikarp, Wailmer, Swablu, Larvesta, Noibat, Stufful, Wimpod and Meltan need 400 Candies each to evolve into Gyarados, Wailord, Altaria, Volcarona, Noivern, Bewear, Golisopod and Melmetal respectively.
 * Being a part of two stage Pokémon family, Hisuian Sneasel, Snorunt and Feebas require 100 Candies to evolve into Sneasler, Glalie/Froslass and Milotic respectively. Some of them have additional requirements stated below.

Evolution Items
There are several Pokémon that requires special Evolution Items in addition to Candies to evolve. There are currently eight Evolution Items: Sun Stone, King's Rock, Metal Coat, Dragon Scale, Up-Grade, Sinnoh Stone, Unova Stone and Gimmighoul Coins. It is always just one evolution item required to perform singular evolution.

Buddy
These Pokémon that need certain distance walked as Buddy Pokémon in addition to Candies to be evolved.

There are also other evolution requirements to perform with Buddy Pokémon rather than walking distance.

Time-based evolutions
Several Pokémon can only evolve during day or night.

Lure Modules
Other than the ordinary Lure Modules, other advanced versions require certain Pokémon to evolve when Trainer is within the range of the PokéStop under effect.

Trade evolution
Since January, 2020, certain Pokémon result in no Candy cost to evolve if they were previously traded. They are:


 * Kadabra Arrow Dark.png Alakazam †
 * Machoke Arrow Dark.png Machamp †
 * Graveler Arrow Dark.png Golem † (including Alolan form)
 * Haunter Arrow Dark.png Gengar †
 * Boldore Arrow Dark.png Gigalith †
 * Gurdurr Arrow Dark.png Conkeldurr †
 * Karrablast Arrow Dark.png Escavalier
 * Shelmet Arrow Dark.png Accelgor
 * Phantump Arrow Dark.png Trevenant
 * Pumpkaboo Arrow Dark.png Gourgeist

The dagger (†) denotes that there are lower forms of Pokémon preceding the previous form. For those Pokémon, trading the lower form applies to the benefit for their next evolution. For example, upgrading a traded Machop requires standard 25 Candies to Machoke, but upgrading further to Machamp will require no Candy.

Special actions
Evolving Inkay Malamar requires the mobile device to be turned upside down.

Pokémon families
Each Pokémon is a member of a Pokémon family (also known as evolutionary line). It is basically a group of Pokémon that are related with each other as one of such Pokémon evolve into or from another.

Pokémon evolution families can range between a single to three-stage evolutions, but there can also be more than three members within a family, as some of Pokémon families might be branched.

Mega Evolution
Mega Evolution was announced and released in 2020. It is a temporary form change requiring Mega Energy. Pokémon are more powerful when Mega-Evolved.

Trivia

 * On the official support page for the Pokémon GO, Deepsea Scale and Deepsea Tooth used to be mentioned.
 * In the main series games, these items required to evolve Clamperl into either Huntail or Gorebyss respectively.
 * This concept was scrapped. The evolution of Clamperl is finally decided to be random.
 * It was also stated there that Feebas would be required to be walked a minimum of 20 km as Buddy Pokémon, before it had been released to the gameplay.
 * Searching the phrase "evolve" in Pokémon collection search return the list of all Pokémon with enough amount of Candies to be evolved.
 * Every Pokémon gives back 1 of its Candy type when evolved. So for example, if a player has 23 Pidgey Candies and 2 Pidgey (which need 12 Candies to be evolved) they can evolve both of them, as the first one gives back 1 Candy and then the player still has 12 remaining. After evolving both Pidgey, there will still be 1 Candy remaining.
 * Pokémon can be evolved at any health, even when fainted. After evolving, the new Pokémon would be at full health.